Carcerem

Carcerem (Prison) is the place for deceased sinners (both good and bad). It is a place of evil divided into three subdivisions by 4 different rivers. Carcerem's spiritual channel is Deorsum, where Soul-Whippers traffic souls and mutilate others for power. Carcerem is split for different three types of residents:
 * 1) Lost (Wanderer)
 * 2) Sorrowfull (Soes)
 * 3) Descension_of_a_Spirit.jpgd (Demons)
 * Lost spirits are called Goners, and when they die they descend from Medium to the Equator/Entryway of Carcerem, named Letum (Dying). Letum is surrounded by a Misty river called Lethe (Forgetfulness), where Goners will forget all goodness and purpose. If they don't descend through The River of Cocytus (Entrance to Gelum), then they will remain in Letum, so close to eternal torment and eternal salvation. The Soul-Whipper equivalent of a Goner would be a Wanderer, a confused spirit channeler.

The Soul-Whipper equivalent of a Demon would be a Waverer. A Waverer is a master of the Occult and are commonly known as Witch's and Warlock's, and are capable of Green Pyrokinesis
 * If Goners descend through the River of Cocytus (Ice), then they will enter the subdivision of Gelum (Ice). Alone in a Dark Winter these spirits go mad, and often enough from visiting demons of Nequam or aspiring Waverers from Earth. These Spirits of Woe are called Soes, and will remain here if they don't descend through The River of Phlegethon (Fire). The Soul-Whipper equivalent of a Soe would be a Poe (Person of Woe), and are actually capable of Black Cryokinesis.
 * And if Soes descend through the River of Phlegethon, then they will enter the last subdivision of Nequam. Nequam is Carcerem's capitol of Green Fire and its residents is the Hierarchy of all Demons; Kings, Dukes, Princes, Marquises, Counts, Knights, & Presdents. They carry out the works of the Impure:
 * 1) Treachery
 * 2) Wrath
 * 3) Pride
 * 4) Heresy
 * 5) Blasphemy
 * 6) Lust
 * 7) Fraudulence
 * 8) Greed
 * 9) Gluttony
 * 10) Envy
 * 11) Sloth
 * 12) Temptation
 * Carcerem residents can return to Medium, but only through the teachings and guidance of Soul-Wielders and the spirits of Paradsium. But the deeper one descends through Carcerem, the harder it is to permeate warmth and shine light.